I know, but this time I just wanted to see if there is a real way to get it properly done in maya and I thought of asking here... I mean, if I can't get the solution here, I'm not even trying to do a normal map bake in Maya ever again... :\To be honest I use xnormal for this stuff, your map looks good for maya I would just pop it into photoshop and do a clone brush that artefact away. may be some one will have a better answer....................dave