This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hi there. I made a character and I used clusters for his lips. I parented them to a polygons [they are with transparent texture, so I use them as a curves ]. Everything works perfect, but when I try to parent them to the head, when I move the head the lips are going crazy! They are going faster than the clusters. The same thing happens when I try to parent them to joint. I checked the "Relative" checkbox and it worked for some of the clusters. Other of them still are going crazy... Please, if you know how to fix that, help me (
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