This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Anyone else have thoughts/crits? I'd love for more people to check it out... ~4:00 minutes in Maya was definitely the biggest project I've tackled. I'll direct you to my classmates projects too, when they're uploaded.
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