Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 12-08-2013 , 05:30 PM
goggles's Avatar
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Yet another Goblin ! Zbrsuh

something i have been working for a while. any crits are welcome. still working on the feet and hands. if i have the time, thinking about adding a mechanical uınit or a few objects near him, like a nortar maybe...

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# 2 13-08-2013 , 03:20 AM
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yeah another day spent staring at the model, rotating it around. i can't focus on finishing the project. i think there is something wrong with the hand, head and feet proportions. My eyes got used to the model, i can't tell whats wrong or wright. any ideas? how does this character look at first sight.

# 3 22-08-2013 , 12:41 AM
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Location: Austin, TX
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well his your hands should be roughly as big as your face(not head) and should be about as big as your foot to where your toes start so kinda use that as a reference

# 4 28-08-2013 , 07:16 AM
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Good model so far.
How about make some features for his back head?

# 5 02-09-2013 , 05:41 PM
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I was away from this model for a while and i see clearly now. I think ill do major changes on the proportion. Hands an feet definetely are not looking good.
As you mentioned, i think it looks a little clean at the back of the head, maybe a leather strap kind of think connecting infront of ears should look good...

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