Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 07-09-2013 , 03:08 PM
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// Warning: Encountered a non-manifold vertex. Cannot Bevel. //

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How to fix this Problem on those Edges?
EDIT: I did a clean mesh for manifold vertex-operation,now I can bevel. Problem solved! user added image


Last edited by ssd160; 17-09-2013 at 10:39 AM.
# 2 16-09-2013 , 02:12 PM
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Non manifold geometry is very bad and cleanup operations can be destructive so be careful.

Here are some examples of non-manifold geometry.
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