I have a ball in maya bullet physics, I want its velocity in (x) direction to have a certain value (-5 for example) but at frame 100
I wrote an expression for that but maya gives me error message for it:
//Error:attributes must be of float,integer , or boolean types:
what did I do wrong? is this expression correct?
if (frame <100)
bulletRigidBodyShape1.initialVelocity = << 0 , 0 , 0 >>;
else bulletRigidBodyShape1.initialVelocity = << -5 , 0 , 0 >>;
screenshot here if needed..
https://img102.imagevenue.com/img.php..._122_404lo.jpg

