Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 10-10-2013 , 08:08 PM
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Join Date: Feb 2011
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Physically Accurate Lighting tutorial

Hi,

I just watched the Physically Accurate Lighting tutorial and I have one question regarding the portal light nodes. According to the tutorial, when you connect this into an Area light, it transforms the light into a "final gathering container" (sort of). My question is, does this works without the Physical sky and sun? I mean, If I have a single scene, with one point light and Final Gathering (and Global Illumination) turned on, does using the portal light node helps "containing" the Final Gathering into a certain area? Or is this somehow linked with the Physical sky node?

Cheers

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