Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 23-09-2013 , 03:46 PM
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Animation Critique





"From Concept to Completion"
# 2 23-09-2013 , 04:30 PM
EduSciVis-er
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There's not really much reaction to the logo coming down (~120), perhaps even just a subtle duck or lean backward. Also, I wonder about him grabbing the edge first (~180), and then his head coming into view, as though he's pulling himself up. Looks great though, awesome work.

# 3 23-09-2013 , 06:56 PM
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Yep defo needs to react more to the logo and for me there seems a little sack of facial animation, but very good indeed so far.


# 4 24-09-2013 , 11:53 AM
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I choose not to add a great reaction to the logo because i thought it would drop too fast and the audience wont have time to read it. However, I added it into my fourth pass...and i must say it the reaction helps.

Thanks alot for the comments, you guys rock!!

sc01 sh01 K2013ani POLISHING 04 on Vimeo




"From Concept to Completion"
# 5 24-09-2013 , 01:47 PM
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yep much better - great work


# 6 24-09-2013 , 02:52 PM
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You'd be surprised how much subtlety goes into animated performances, far beyond what I or most people actually notice, because it goes by too fast or it's just a very minor movement, but that's what makes a performance great. Even subconsciously, it directs attention or shows emotion. A single frame can be enough for the audience to "read" something.

# 7 15-10-2013 , 12:14 PM
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"From Concept to Completion"
# 8 15-10-2013 , 07:19 PM
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Like it!! user added image

# 9 15-10-2013 , 08:12 PM
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really great. love the animation. my only critique would be the actual font of the logo. its a cool font but it makes it harder to read the name of the company. apart from that the animation is lovely


the more I Think I know about Maya the less I seem to know about it.

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