Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 02-11-2013 , 03:45 AM
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Join Date: Sep 2013
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How do I go about modeling this head?

Hi everyone,

I've new to modeling organic stuff & was wondering how can I model the figure's head in the image.
user added image
It took me 14 hours to do this pretty bad job :\... haha

user added image

# 2 03-11-2013 , 02:48 AM
bullet1968's Avatar
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Keep poly count REALLY low until you get the general shape. Then work from there, grab some of Jay or Kurts tuts to get a feel for it. Organics are hard...can you get any more reference images so you can rotate the head to a front on image? that would make life a lot easier.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 12-11-2013 , 08:22 AM
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if you can try to draw this from the front and side view then import that to maya and use theese as reference pictures. then see tutorials on how to create head models user added image


if you end up with un-smooth areas like in the model you created you can smooth them out with the sculpt tool in maya


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