Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Ok so I've been working on making a meat grinder and when I select the two faces, as seen in the picture, some other points are getting selected too. How do I get just the two faces that I need to be extruded to be the only things I select? The dots that are circled are what I need help fixing. Thank you!
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