Bench not casting Shadows
Hi All, I've modeled a bench seat for a friend to help work out what sizes for certain pieces. Now I'd like to take a simple render to show him. I'm rendering with mental ray and using a physical sun and sky.
Both the bench and the floor plane (which have maya_material_x on them) have cast and receive shadows enabled but when I render there is a shadow on the bench seat but not on the ground plane.
It appears in the first half of the render (first pic), but then disappears as the render finishes (second pic).
I'm probably missing something really simple. Any ideas?
Cheers, the Yeti.