This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hello, I could do with some help on this topic too.
I am modelling a poker chip with different textures applied to it, which I have done by selecting each face throughout. I need to make duplicate models of the chips and apply different colour textures to them, my problem is that when I select (select objects with material) it grabs my original colour texture on all my poker chip models. Is there anyway just to select a texture group on just one model instead of them all. It will just save me loads of time re-selecting all those same face just to apply a different texture to them.
Open the hypershade and edit the material from there.
David :-)
From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off