Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hello, I could do with some help on this topic too.
I am modelling a poker chip with different textures applied to it, which I have done by selecting each face throughout. I need to make duplicate models of the chips and apply different colour textures to them, my problem is that when I select (select objects with material) it grabs my original colour texture on all my poker chip models. Is there anyway just to select a texture group on just one model instead of them all. It will just save me loads of time re-selecting all those same face just to apply a different texture to them.
Open the hypershade and edit the material from there.
David :-)
From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
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