Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 07-02-2014 , 05:18 AM
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Volume axis field on flame thrower effect

I am fairly new to maya fluids, however I have gotten a good flame effect going. I am trying to get it to project with more energy, like a flame thrower. I added a volume axis field, but nothing seemed to change as far as the forward velocity (it is still a standard flame). I have played with most of the settings. I am sure I am missing some thing that will stand out when I am pointed at it. Can someone give me any advice as to what I may be doing wrong? I have attached the scene file.

Thanks in advance!

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File Type: zip Flame_Lighter.zip (12.8 KB, 355 views)
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