This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hello everyone let me introduce myself my name is Marco are an Italian aspiring graphic 3d and I made this my first 3d models I wanted to know what you think thanks
Your Spyro looks pretty good, in a general sense. How long have you been working with Maya? How long did this modeling take you? I agree with Silkroad that some of the proportions still look a bit strange, especially on the legs. Do you have dozens of good Spyro images to work off of?
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