Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
A quick question from a newbie into Maya.
When creating a simple cube 1x1x1 in the middle of the grid, the manipulator is not aligned to the grid. The cube itself is aligned to the grid allright.
I have been looking around in Maya but can't find anything on this.
The effect is, when moving an object along the x axis, y will increase/decrease depending on direction.
I would like y and z to be untouched when dragging the x-axis manipulator.
Yes, I can use the channel box and put in the translate digits for x - and it works, but manipulators should work as well :-)
Are there anyone who could point me in the right direction to fix this please ?
Arrg.. yes,- of course. So simple and yet so hard to find.
Put the move-setting into "world" and everything works as expected.
I really need to work a lot more with this to be one with the interface :-)
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