Texture manager great script for organizing your textures will even convert to .map or other formats.
https://www.creativecrash.com/maya/sc...texturemanager
Another one i use all the time is spPaint3d
spPaint3d is a raycast based object placement tool.
Unlike geometryPaint, it doesn't use any UVs or a spacial grid to control the position of the placement of newly created objects.
https://www.creativecrash.com/maya/script/sppaint3d
So what do you use?
David
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