This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
hi there
i`m fresher and really really wish to delve deep into modelin.. i assume that d tuts i really wish to go for in this site are paid once whose cost is no way possible for me to afford .. can u suggest me any site where such material is for free??
i hope u will understand..
also there may b many stupid doubts n queries arisin as i will continue to do 3D modelin.. i really expect HELP frm d experts such as u
ty
regards
james
For modeling there's the glass jug (which Jay made), modeling a room and also Mike's introduction to game texturing where he models a brick wall and makes a normal map. If you're a beginner you should be able to pick up a lot of useful things in these tutorials.
We're also adding some more free modeling tutorials to the site later this week that should help you out a bit, and we'll have competitons where you can win video credits to download our tutorials. For competitions even if you're a beginner it's a great way to learn because you can get feedback and help from guys like Jay who are really good in this field, and with some effort you sometimes realise that you can do more than you think on your own
i`m sooooooooooo glad for the response ty sooo soooo much
really lookin forward for more of the tuts.. n i`ll sure chk out the comptetion.. ty again miss nova
regards
james
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