So I decided to just test out what was happening with basic steps: creating a cube, applying a lambert material with a Checkers texture for the Color option, but even there my image seems to be messing up.
![user added image](https://brontopixel.com/images/2014/05/14/UV Error2Y1Jb.jpg)
The same thing happens with any other texture or file or whatever. Like another example would be this simple Coin tutorial I was doing - https://www.techtut.com/Tutorial/Maya...l-texture.html - but when I put my file in for the coin, it just appears all messed up like the checkers above.
I'm probably just doing something simple wrong or have some setting different, but any thoughts? Thanks.