To switch gears I bought the Quixel suite yesterday. Must say it will save TONS of time in texturing. I plan on doing our jet collection for our game "Hard Deck." We hope to have about 20 jets to begin in the game and expand from there. We have about 5 built. But that is in 2 weeks. Plus we will sell them on Turbosquid.
This is a pic of a test texturing of a metal on the f-16 body. We need to sep the materials out and then add rivets and decals. But in all time to complete this will be drastically shortened through the suite.
EDIT: There it is in engine.
EDIT2: Decals and engine particle Fx laid in. Next will be animations and mechanics. Last being scaleform UI integration.
Last edited by CollinBishop; 18-06-2014 at 12:40 AM.