Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 29-06-2014 , 07:20 PM
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Join Date: May 2014
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reverse problem

i made two arcs using "two points circular arc" then i conected them and create a shape using the loft option, but i cant reverse the result, i tried to "delete by type- history", i tried to delete the original arcs , but i cant reverse the result.
can anyone please help???:user added image

# 2 29-06-2014 , 09:23 PM
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Not sure what you mean could you show us that you have done............dave




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# 3 30-06-2014 , 12:38 AM
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Do you mean "reverse the normals?". If you do what form of geo are you creating with the loft - NURBs or Polygons?

For polygons you select "Normals Reverse" from the polygons menu.

For NURBs use "Edit NURBs>Reverse Surface Direction" from the surfaces menu. If the default does not work go to option and try selecting the other options.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675

Last edited by ctbram; 30-06-2014 at 12:42 AM.
# 4 30-06-2014 , 01:59 PM
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thank you daverave and ctbram
i ment reverse the normals , i made a car window and i wanted to reverse the normals , the loft resault was in nurbs, and i did what ctbram wrote , well almost, i clicked reverse curve direction, and it was helpful, so thank you again.
i have another question , why in a project you cant combine poly and nurbs? or u can and what i heard is not true.

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