Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 08-08-2014 , 03:48 PM
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Tutorial_monster

Just finished the first two parts of the tutorial..

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After modeling and texturing I'm gonna try to rig and animate it for my VFX application.

# 2 15-08-2014 , 08:28 PM
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WIP
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# 3 17-08-2014 , 06:20 PM
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Changed the eyes, added teeth, simple clothes and modified some more stuff.
Next up is the armor.


Last edited by Richardvbr; 17-08-2014 at 06:23 PM.
# 4 20-08-2014 , 08:38 PM
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Some more progress..
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I will start uv mapping and texturing tomorrow.

# 5 20-08-2014 , 08:43 PM
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Does anyone have a good link that explains how to rig correctly? I really want to animate this character once texturing is finished.

# 6 20-08-2014 , 09:09 PM
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# 7 20-08-2014 , 09:33 PM
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Thanks, I'll look into that!

# 8 22-08-2014 , 10:37 PM
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Started UV mapping. It's my first time using UVs, it's a bit tricky but lots of fun actually.

# 9 23-08-2014 , 03:58 PM
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Started the UV texturing user added image This is his basic skin color, will be adding way more detail.


Creativity is limitless
# 10 23-08-2014 , 04:32 PM
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Creativity is limitless
# 11 23-08-2014 , 04:38 PM
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Creativity is limitless
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