Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 22-08-2014 , 04:16 PM
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Autodesk Maya - Mental Ray - Baking Textures

Hello everyone and to the person that has the answer to my question. I have been using mental ray to render the scenes I have been modeling in Maya. After I have textured and laid all of my UVs out the correct way, I am ready to render. Using GI and FG I get really nice renders. You'd figure thats all right...? Well for my situation, I am trying to bake my textures for a game that I am creating. And every attempt I try when baking come out horrible overall... failing. I have image attached below of my scene rendered in perspective.

So to bring to you my question... what is the solution to get a good and accurate texture bake using mental ray?

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# 2 22-08-2014 , 04:50 PM
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I have no idea how to help, but I do like to compliment you on creating this realistic render user added image

# 3 25-08-2014 , 03:18 PM
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Thanks Richardvbr. By the way I figured it out. It looks amazing in Unreal Engine 4 with everything brought in from Maya 2015!

# 4 25-08-2014 , 04:00 PM
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Good to hear. Can you show a screenshot?


Creativity is limitless
# 5 25-08-2014 , 04:26 PM
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Here you go!

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