This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I am working on UV mapping and when I complete a UV I try to place a Lambert as a place holder texture but when I i apply it to the polygon it shows up in the UV display channel but not on my polygon in perspective view ill show a pic of how min looks and a pic of what Im trying to get it to do.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off