This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
In earlier versions of Maya, if I wanted to view a texture file or source image (something plugged into a material basically), clicking on the view button would open it in the native 'preview' Mac OS application.
Somewhere down the line this has changed to 'fcheck' - which I find a little flaky, and so would like to change it back to 'preview'
I can find the preference for this easily enough, but navigating to the app in my applications folder won't allow me to select the app - Maya treats it as the unix folder it is and so I end up navigating into the folder structure of the app.
Does anyone know how I can stop this behaviour, or where within the app folder structure I'll find the file I need?
The path to the Preview executable:
/Applications/Preview.app/Contents/MacOS/Preview
Similarly you can specify any other application as well. The main executable can usually be found in the "Contents/MaxOS" directory within the main application.
For example:
/Applications/Adobe/Adobe Photoshop CS6/Adobe Photoshop CS6.app/Contents/MacOS/Adobe Photoshop CS6
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