Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
So i'm working on a large scale building which has been .fbx exported from AutoCAD and the building seems to have a weird issue... possible camera/graphic related or something to do with an axis point? I have no clue.
But when I seem to click a face or even pan around my building it seems to have a weird stutter effect.
I have played with the camera attribute editor and tried to find an ideal number for the building but that doesnt seem to fix the weird bouncy effect... any ideas how to fix this please?
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