Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 22-07-2015 , 03:02 PM
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Join Date: Nov 2012
Posts: 107

joint orientation question.

I'm using 2012 version and instead of worrying about orientation can't I just duplicate the joints, move them, rename them then obviously double check orientation and this will solve some of the orientation issues? I'm following a few tuts but they say I need to write a script for orientation correction, if they are incorrect. Won't duplicating them when there correct the first time solve this issue and there won't be a need for the script?

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