Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 06-11-2015 , 03:08 PM
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Getting there....

user added image

Plan now is to get the skin for the legs and arm`s done next - then the glowing blue sections and lastly the hair.


# 17 07-11-2015 , 12:34 AM
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Well great progress today - sleep time.

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Now what to do about the hair .......


# 18 15-01-2016 , 06:28 AM
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OK those bloody crosses are doing my head in but everything else going sweet.
Still need to texture body suit and eyes everything else has basic texture (just defuse for now) - then on to shader work then back to the hair.

user added image

Here is one with out the hair which I am liking a lot more mmmmmm....

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crap crap crap......

# 19 15-01-2016 , 08:03 PM
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Wow thanks for that great feedback there ATX - The advice will help me though my restless nights in trying to get this finnshed.

Or I could just point out just how bloody unhelpful and unwanted your "crap" is wanted here..... mmmmm


# 20 16-01-2016 , 10:02 AM
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crap crap crap......

Banned Banned Banned

If you don't like someone's work point out why, if you just want to be a dick, you can go play on facebook.

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From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 21 17-01-2016 , 09:49 PM
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Looking very good! Can't quite decide if I like the pigtail version of the severe librarian look! user added image

To what extent will you rig / animate?

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