Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 15-10-2008 , 12:49 AM
Joopson's Avatar
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convert ncloth to mesh

hey guys, I must be overlooking something ridiculously obvious, but how do I go about converting an ncloth mesh into a regular one in the state it is in?
I have ran an ncloth simulation and got the cloth in a nice pose, which I want to keep, but I can't figure out how to keep the cloths look while removing the ncloth attribute.
-Andy


Environment Artist @ Plastic Piranha
www.joopson.com
# 2 15-10-2008 , 04:06 AM
bendingiscool's Avatar
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Set the pose as an initial state (edit nCloth > initial state > set from current) then in the channel box where it says 'isDynamic' turn that to off, ta da!!

Hope it helps

Chris

# 3 15-10-2008 , 04:27 AM
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thanks, it worked perfectly user added image


Environment Artist @ Plastic Piranha
www.joopson.com
# 4 29-01-2016 , 01:54 PM
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For Maya 2015, it's nSolver > Initial State > Set from current

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