Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-03-2016 , 12:57 PM
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Join Date: Mar 2016
Posts: 2

Extrude maya 2016 bug ?

Hi guys,

This is a new issue that i haven't seen before.
When i extrude a face it keeps the faces together, iv'e tried switching between "keep faces together" and it just creates some other problems.
What i want is to extrude and use scale (r) or move (w) action to control my extrude.

ok so hopefully this pictures will help to explain what im saying

picture 1, just a simple extrude
picture 2, press (w) and move and the faces are together

Do you have any idea why this is happening, i have tried to reset most of my controls maybe there are
some that i haven't tried ?

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# 2 08-03-2016 , 03:12 PM
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Join Date: Mar 2016
Posts: 2
problem fixed...

# 3 09-03-2016 , 06:58 PM
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
That is working as intended. The extrude operation doesn't affect surrounded faces, it creates additional faces to support ones being manipulated, the move tool does not. "Keep faces together" is relevant when extruding more than one face so it can affect the selected faces as one piece or as separate individual pieces.


- Genny
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