Issue with default lighting in render veiw
Probably a simple thing, but i'm having an issue with the render view setup. I'm working with maya 2016, and I'm trying to create a model that's textured in such a way that it appears 2d. I've included a toon line to define edges and an ambient light. The model as it appears in the main workspace is fine
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My problem is that when I do a render, the scene is rendered as if lit by the default lighting. I have no idea how to alter this or where the relevant settings are. Can anyone help?