This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I was wondering whether somebody could help me with modelling. I have some 5 sided polygons in my model and I'm having truble getting rid of them. I'm new to modelling and can't seem to find a way around it.
Alternatively, you could localize the changes by doing this ...
Thank-you very much, exactly what I needed! Despite the other post also be helpful, I had decided to refrain from putting in continuous edge loops due to having a hat on my character.
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