Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 12-05-2016 , 01:51 PM
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Join Date: Dec 2013
Posts: 52

Obq_shaders

Recently I am working (trying) with the amazing shaders Obq, which were originally developed for Softimage and later being integrated for Maya. I am trying to work with "Obq_KettleUVStereoLens" (https://s3aws.obliquefx.com/public/s...StereoLens.html) shader but I can't manage to compile it properly. The tutorial is for Softimage and I just can't make it work on Maya 2016. I was wondering if someone of you would already have compiled the shader and can share the Maya file with me.


Help will be highly appreciated! user added image

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