Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-06-2016 , 07:15 PM
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Join Date: Jun 2016
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Glow in Maya 2016

Hey,

I'm using Maya 2016 with the Arnold renderer. I want to put a glow or halo on a object. I found some tutorials for this, but nothing worked for me. Most of them are for older Maya versions. For example to use a blinn shader and under "Special Effects " there should be some kind of glow regulator but in Maya 2016 there is no "Special Effect".
Does anyone know how to make a glow/halo on a object and which will be rendered on arnold?
Please be accurate, I'm almost new to shading in Maya.

Thanks for any help.

# 2 23-06-2016 , 08:35 PM
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
Since I don’t use Arnold, I’m not sure if it supports Maya glow. The glow intensity slider should be there unless something changed in Maya 2016 EXT 2 (which would be an odd thing to remove). Can you provide screenshots?

Honestly though, I’d do the glow effect in post for a couple reasons:

-More versatile looks. Each Maya scene has one glow regardless of the different intensities per shader (the shader glow you see in Hypershade controls the look for all glows in a scene)

-If for some reason you have to adjust the glow, you don’t have to re-render the 3D scene


- Genny
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