Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hello,
I've recently updated to 2016 and seem to have a recurrent problem when using the smooth mesh preview. Once the '3' key is used, pressing '1' turns the mesh solid green and reverts it's position axis to 0 on the grid (screenshot 2). I've tried deleting history and changing the Smooth Mesh settings but not managed to find out a solution. Any suggestions would be appreciated.
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