Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 13-10-2016 , 11:35 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287

JOB OPPORTUNITIES

Hi All

I dont usually put stuff like this on here, but as its a monster of a project I thought I'd put word out there.

If you or you know of somebody looking for a modellers job in VFX then this is the one to apply to.



Serious applicants ONLY, many thanks


https://chk.tbe.taleo.net/chk01/ats/...cws=39&rid=120


cheers
Jay

# 2 14-10-2016 , 06:30 AM
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Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
Arrrrr so tempted with this but think going to pass.

I would love to work in Maya again (As Cinema 4D sucks so much) but this role is a great fit for me right now, and after a big move to Manchester another big move to London may just push my GF over the edge.

But thanks for posting this...


# 3 14-10-2016 , 12:31 PM
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stay up north tweety mate, london sucks lol


Custom built W10 Pro 64 bit, Hazwell Intel 5820, Asus X99 MOBO, 32 GB DDR4 Ram, EVGA nVidia GTX1080 Founders Edition, 512GB SSD Primary HDD, 16TB Storage, 27" Samsung 4k Display. Wacom 27QHD, Oculus Rift CV1
# 4 14-10-2016 , 02:31 PM
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Join Date: Jan 2004
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Yer I worked in London before when I lived in Kent - Its more the fact the company I work for treats me very well. I am never going to say never to living that way again but for now ....


# 5 21-10-2016 , 10:53 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
horses for courses and all that...

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