Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 30-11-2016 , 05:14 PM
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Join Date: Feb 2004
Posts: 5

creating whole animation in one big scene file

Hello,

i have a 1.45 minute long animation, with just one character dancing around a room. There are many shot changes in the final video, but i was wondering if it was really necessary to save a different scene file for each and every shot. Wouldn't it just be a lot cleaner to animate the entire sequence in one maya file and just render the whole thing at the end?

thanks,
Sam

# 2 01-12-2016 , 11:41 AM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
You can make however many cameras in any given scene file. The common tab in the render settings has a "renderable camera" section where you can add existing cameras for Maya to render through during batch. Identical copies of the same scene for each camera would be more cumbersome.


- Genny
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