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# 1 03-05-2018 , 04:51 PM
mythandra's Avatar
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Problems with unfold and optimise in Maya 2018

Good evening all

I have an issue when trying to UV and object in Maya 2018. I select the object in question, perform the cuts no issues then unfold and optimize. the issue is that the checker isnt all squares, I have having to perform multiple moves on single, edge etc just to get the Checkers square.

I have attached 2 images of what i am having issues with, this is a tank body, perform the cuts, select shell and then unfold and then optimize, SCREEN2 is the result of that

Anyone have any suggestion please?

Many thanks

Clarke

Attached Images
File Type: jpg SCREEN1.JPG (584.2 KB, 68 views) File Type: jpg SCREEN2.JPG (192.7 KB, 28 views)

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