This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
it's been a while since I last logged in, I like the new look of the site, i'm still doing my 3d stuff as usual, I got the itch to get back into doing some 2d stuff,
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