This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hello. i need an advice how to make following set up:
i need a fix amount of particles, which should randomly fly around in a specified volume and not change their velocity when bouncing off the volume surface. i tried to play with static object properties, but it doesn't work, since there is always a change in the particle speed.
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