Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 24-03-2022 , 02:38 PM
Registered User
Join Date: Mar 2022
Posts: 2

How to stop particle mid animation

Hey,
So I have a short animation where a waterfall rains down on a logo. I have the waterfall all set up to start on frame 50 but I need the waterfall to stop around frame 170 before I can change the particles into polygons and add an aistandardsurface material to it.

Is there a way to use MEL Scripting code to have the waterfall gradually stop at frame 170?

I need to use code for my assignment but I can't find any tutorials on coding for particles.

Any help would be appreciated. Thanks!

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads