it's normal a game developer probably won't be using the fbx rather they will just use that to extract the model out of, I'd say you're not going to get it much smaller than that sir there is a certain amount of overhead in the fbx format about 21kb just to save out a single poly box
David
From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"