Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-02-2023 , 06:14 PM
lilnyc's Avatar
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Location: New York
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Logo N-Gon Issue

I am working with a logo. The spline has been extruded, but the face is a huge n-gon.

I want to work with the logo by doing an animation where large chunks break apart then come back to form the logo. But not random chunks. I want to specify parts and keep it neat, so I need quads. Yet when I try to connect the verts with the multicut tool, I can't because of that n-gon.

I even created the logo from scratch using quad draw. Any suggestions?


Lil
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