My model always crashes in Zbrush
Hi, everyone!
I have an abnormal situation that I really don't know how to resolve. I've been trying to project a high poly model onto a low poly model. However, one object in this model, called "stvol", always crashes and don't let me to bake a normal map.
I've checked (many times) for doubled polygons, edges, and faces and I've also used the cleanup mesh tool, but "stvol" doesn't have any. You can see this on the smooth model.
I've tried to replace crushed object with another one from Maya, but it didn't work.
I've tried increasing and decreasing the distance of projection, but that didn't work either.
I have pretty powerful pc, so that's not the problem at all.
I would appreciate any advice you can give me with this issue