This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Okay, Just Done your deformation to a cone using a lattice. No problem even with a cone that has 2 divisions in its height. I think you are pulling outer control points that have no effect on an object with very little subdivisions. And why would you want to do it on a nurbs cone anyway? You have plenty of smoothness control on that anyway. Try your test on a cube and get back to us......
hmmm... well I was about to go and take a screen capture video of what i was doing and all of the sudden it worked... hehehe... ah... Dont you love Maya??
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