Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-03-2003 , 01:24 AM
enigma3's Avatar
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Join Date: Mar 2003
Location: Canada
Posts: 3

Hand tutorial

yea, i was tryin to make it but when i try to attach the last 3 fingers this message comes up

"Error: Cannot attach and merge subdivision surfaces in polygon proxy mode."

can someone please help me fix this up thanks.

# 2 26-03-2003 , 02:22 AM
Darkware's Avatar
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Join Date: Oct 2002
Location: USA
Posts: 1,172
This is just a guess, but try right-clicking and choosing "standard." That should take you out of poly proxy mode and into the regular mode. Poly proxy if I'm correct, is when your sub-divs have a box-like structure around them.

# 3 26-03-2003 , 05:52 AM
enigma3's Avatar
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Join Date: Mar 2003
Location: Canada
Posts: 3
AWESOME!! thanks dark it works finally woot woot woot

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