Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 29-03-2003 , 03:33 AM
MKess007's Avatar
Registered User
Join Date: Jun 2002
Location: Ohio, USA
Posts: 202

GI_JOE and HDRI

Can someone explain to me how to use the HDRI feature in GI_Joe. What kind of images do I use and where do I get that kind?


mahalo,

Myk

<a href="https://www.metic.net" rel="noopener noreferrer nofollow" class="giveMeEllipsisa" target="_blank">www.metic.net</a><br />
# 2 29-03-2003 , 07:33 AM
olivermagno's Avatar
Registered User
Join Date: Mar 2003
Location: Philippines
Posts: 94


------------------------------------------------
our decisions-not the conditions of our lives
determine our destiny.
# 3 29-03-2003 , 01:36 PM
Nem's Avatar
Subscriber
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
for HDRI images I use sum high quality sky images for outdoor scenes, or sum indoor images for inside scenes
i think its just like a reflection map


- Simon

My Website: www.Glass-Prison.com
# 4 29-03-2003 , 05:42 PM
MKess007's Avatar
Registered User
Join Date: Jun 2002
Location: Ohio, USA
Posts: 202
do u have any good place to get the high quality images?


mahalo,

Myk

<a href="https://www.metic.net" rel="noopener noreferrer nofollow" class="giveMeEllipsisa" target="_blank">www.metic.net</a><br />
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off