Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 17-03-2003 , 11:19 PM
Aphex's Avatar
Registered User
Join Date: Jun 2002
Posts: 99

Stained glass tut?

anyone know of a good tut to get that 'stained' glass effect, ya know, like the picture in the installation window of mental 1.5.1,
tried as i have to get that effect i just can't figure it out, i've tried shining a spotlight/area/directional through the glass with caustics and final gather on, and i also made the lights emit photons, but no joy user added image

# 2 02-04-2003 , 01:22 PM
braam's Avatar
Subscriber
Join Date: Mar 2003
Location: South Africa
Posts: 14
Or probably you can change the photon emission behaviour by mapping photons to attributes in mental ray section of material's shading group nodes. There several tutorials to check how it works. www.maya3d.dk is best place to start.

Cheers
Braam


We don't stop playing because we grow old, we grow old because we stop playing.

www.wickedpixels.com/braam
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads