This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
ok, so you've laid the joints out (make sure the elbow is slightly bent) use an IK (RP) solver from the shoulder to the wrist and attach a locator to the end effector
My problem is when I I rotate the elbow it deforms. The mesh pinches and bends when ever I rotate the rist or elbow. Over the past month I've been trying to find a way to prevent it, but nothing I do works.
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