Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 25-03-2003 , 03:37 PM
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first real project

hi,

heres some wip im currently working on, its a toy plane which when finished will whizz around on a string from a ceiling. Im trying to obtain a real cartoony feel for the plane and have a lot more to add to it. let me know what ye think..

# 2 25-03-2003 , 09:28 PM
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Nice start.

Nurbs?


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# 3 26-03-2003 , 08:40 AM
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the body and exhaust are nurbs, wings and prop poly's.

# 4 28-03-2003 , 01:20 PM
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ive added some more bits and bobs to this one, suggestion/comments??

# 5 28-03-2003 , 03:49 PM
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Looks good so far.

The wings need to have more of a "teardrop" shape.

Bigger in the front and skinnier in the back.

I like the pipes coming out of the front. Makes the plane look real fast.

Good job.


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# 6 08-04-2003 , 08:58 PM
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Well here it is near completion, im working on texturing it and a bit more detail, comments/suggestions??

# 7 09-04-2003 , 01:50 AM
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It's looking good, a great cartoony feel. Looks like it should hanging on a string above a cradle. Maybe a couple more shots at different angles would help with suggestions, but from that angle, looks great.


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# 8 09-04-2003 , 04:35 PM
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the front wheels should be farhter apart. Have you made the stick yet?

And you shoudl change it back to the blue color. it looked shibby.


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# 9 11-04-2003 , 06:37 AM
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well if you go back to blue, keep the glossyness where it is i think its pretty plastic.



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