Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 25-04-2003 , 02:39 AM
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I need some help

All I want to know is can I bind a skeleton after fully animating it or not? Also, I need to Model a T-Rex by Monday, does anyone know where there is either a tutorial or some good quality orthographic views of Dinosaurs, prefferably T-Rex's?user added image

# 2 25-04-2003 , 02:45 AM
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Perhaps this one could work on your side view.
Copyright´s on pic

# 3 25-04-2003 , 02:46 AM
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I think you could bind the skeleton after animation. Have you tried it?

# 4 25-04-2003 , 02:47 AM
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You can bind the skeleton after or even during animation.


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 5 25-04-2003 , 02:49 AM
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AWE-SOME!!

Oh man, I think I'm gonna, like, cry and stuff; U GUYS R GREAT!!! I CAN'T STAND IT. THIS IS PERFECT adldesigner!!!!!

# 6 25-04-2003 , 03:12 AM
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BigAbie

Hey, I just found the entire site on the artist; Thanx again U guys.

# 7 25-04-2003 , 03:43 AM
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It's me again; sorry!!!

Okay, now I have another question; I have a spline Ik on the tail of the rig to my T-Rex. The problem is that when I select the Central Control to move the entire skeleton, the bones w/the spline are selected but they don't move. Can you help? I'm posting too many threads am I? You guys R really helpful; I don't even bother going to other sites for help anymore.

# 8 25-04-2003 , 04:09 AM
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Can you post the Maya scene file for us to check out? It'll be easier to troubleshoot the actual rig.


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 9 25-04-2003 , 04:10 AM
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abie

Cool; gimme a sec.

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